Risk Grand Prix 2025 - Round 2#
Week 2 of the Risk Grand Prix was a full-blown test of patience and adaptability. The main event map, Mont Saint-Michel, threw everything at us: Zombies, Progressive Cards, Fog, Blizzards, and Unstable Portals.
But this week also featured an alternate map option: Battle for the United States, with slightly different settings. I ran both maps, and the difference was huge.
Final Results#
π Fastest Completion: @Drizz β 2:10.96 π₯
πͺ Fastest Kill: @Bart β 1:14.55
Drizz crushed it on Mont Saint-Michel with a blistering time of just over 2 minutes, while Bart secured the fastest elimination in just over 1:14. Meanwhile, I put in solid (but pitiful) runs on both maps, with the alternate proving far more forgiving.
My Runs#
Map | Time | Result | Video |
---|---|---|---|
Mont Saint-Michel (Main) | 7m22s | DNQ | Watch |
Battle for the United States (Alternate) | 4m45s | DNQ | Watch |
Watch My Full Speedrun Attempts#
π₯ Mont Saint-Michel:
π₯ Alternate Map (Battle for the United States):
Main Map Settings β Mont Saint-Michel#
- πΊοΈ Map: Mont Saint-Michel
- π§ββοΈ Mode: Zombie Apocalypse
- π Cards: Progressive
- βοΈ Blizzards: On
- π«οΈ Fog of War: On
- πͺ Portals: Unstable
- π Placement: Auto
- π€ AI Difficulty: Expert
- π² Dice: Balanced Blitz
- π§ Bots: 4 (not counting zombies)
Mont Saint-Michel Speedrun Breakdown#
Early Game (0:00 β 2:00)#
- Stalled zombies while trying to collect cards.
- Fog made visibility a nightmareβblind movement tracking was essential.
- A few bots nearly died too early, threatening my card economy.
Mid-Game (2:00 β 5:30)#
- Portals shifted and disrupted my setup.
- Carefully timed trades helped set up an elimination chain.
- One bot was dangerously close to dying before I could take them out.
Late Game (5:30 β ~7:30)#
- Final trades allowed a two-bot takedown.
- Had to navigate a surprise zombie stack that blocked my kill route.
- Finished just under 7:30βmy best run on this map so far.
Alternate Map Settings β Battle for the United States#
- πΊοΈ Map: Battle for the United States
- π§ββοΈ Mode: Zombie Apocalypse
- π Cards: Fixed
- βοΈ Blizzards: On
- π«οΈ Fog of War: On
- πͺ Portals: Unstable
- π Placement: Auto
- π€ AI Difficulty: Expert
- π² Dice: Balanced Blitz
- π§ Bots: 3
Alternate Map Speedrun Breakdown#
Opening Strategy#
- Claimed the top-right region, building around a few safe stacks.
- Focused on keeping bots alive long enough to build a proper kill sequence.
- Zombies hit hard early, but I was able to thin them out.
The Kill Sequence#
- Orange bot was wiped by zombies early, but I held it together.
- At the +40 trade-in, I launched a final push:
- Eliminated Red.
- Immediately followed with a kill on White.
- Grabbed the final cards and closed the game at 4:45.
Result#
- A clean two-kill final sequence with no major setbacks.
- The alternate map felt much smoother than Mont Saint-Michel. Less chaos, better timing, and more room to maneuver.
Key Takeaways from Round 2#
β
Keep the Bots Alive β Losing a bot too early costs you their card bonus.
β
Zombies Are Wildcards β They can help or ruin a run depending on where they show up.
β
Alternate Maps Can Save a Round β Battle for the United States was significantly easier to control.
β
Speedrunning with Fog is Mental β If you canβt see, you have to predict AI movement patterns.
β
Final Trade Timing is Key β One well-timed +40 can end a run perfectly.
Looking Ahead#
With the alternate map saving my run this week, Iβm excited for what's next. Mont Saint-Michel nearly broke me, but Battle for the United States was a comeback. While I didn't quality, I am getting better.
π Letβs see if I can finally qualify next time.